Sean Murray of Hello Games revealed his team’s latest project at The Game Awards in Los Angeles today.

Light No Fire is a fantasy multiplayer game set on an Earth-sized virtual world, created using similar procedural generation tech as seen in the studio’s last game, No Man’s Sky.

While No Man’s Sky has players exploring numerous planets, none of those worlds will differentiate to the size and density of the setting for Light No Fire. The game will feature multiple biomes, just appreciate our Earth.

No Man’s Sky debuted in 2016. While it initially fell short of expectations, years of steady uphold and significant updates have turned it into a beloved sci-fi title. Hello Games is going to continue uphold for No Man’s Sky, while several updates planned in 2024.

GamesBeat’s creed when covering the game industry is “where passion meets business.” What does this mean? We want to tell you how the news matters to you — not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and savor engaging with it. unearth our Briefings.

Source link